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Chapter 58: Time To Collect

  Date Thursday, July 3rd, 2262

  Slightly more than a month ter, once again at the Genesis Foundry.

  "You're doing good, Vritra. Keep it up!" I enced my scaly pet, who was currently in the midst of the weighted cardio.

  *Graw* (I won't give up.)

  Silver Tongue is so useful. I wish I had figured out how to use it back when Vritra first hatched. It would have saved me from quite a number of headaches, but it is what it is. Thankfully, I know how to use it nowadays.

  "Haa... haa... What about us?" Bob asked, barely hanging on.

  "You guys are doing great, too. Keep it up!"

  With my panions doing their respective assigned exercises, I returo grinding my agility that has yet to breato level 11 territory.

  This past month has been hard, with no improvement in my agility. I was hoping I would've raised it that very st point I the beginning of the previous month. However, I had no such luck, sadly. At least the entire month wasn't a waste. My robots finished strug Vritra's mueeded habitat for the not so little fel who has now reached a length of 21 feet and a height of five or so feet.

  It's a good thing I got that area structed because he was getting much too big to tiransp him bad forth in my SUV, not to mention keeping him at home. The pce wasly desigo house a reptile that was basically a massive saltwater crocodile on steroids that could run at speeds of 40 miles an hour. And that was with him, being not even a year old yet, I only imagine where he'll be at when it's time for me to depart for the wastend.

  I'm also gonna have to figure out how I'm going t him along and aodate him because I doubt he'll want to be left here alone in the facility... Yeah, I'll leave figuring that out for the future since I have no idea how big he'll be until it starts nearing time to leave. But since I'm on this topic, I should probably start expanding the halls, the miunnels, digging out tuhrough that expansive cave system and building a to the wastend, so he'll have room to move and leave the uy with me ter on.

  If he's anything parable to the size his mother achieved, prior to her meeting her death at my hands, I got quite the job ahead of me. Thankfully, I had the fht to put his area in the miunnels, so I won't have to dismantle and rebuild entire ses of the facility to meet his increasing size. Looks like I'll have to return to assembling robots to make this expansion happen in a reasoime frame.

  Besides, Vritra getting too big to keep anywhere else besides here, the Maxigen trials I have been putting the molemen guards through have gone overall pretty well. Only two of them have lost their minds thus far, both of which have been disposed of ssh turned into exp sihey lost what little value they had to me.

  Although not before testing out my Medical Genius perk oo see how long it would take for a limb to be regrown. What I discovered from those tests was that the perk wasn't able trow limbs instantly, unfortunately. heless, it was still able trow them at a detly quick pace. Fast enough that I should be able to utilize it in bat as long as I get away to take a breather. Moving on from those moles, the other tear to be going strong without any undesirable side effects, propping up.

  If it wasn't a bit too early to say those variations were safe, I would've hopped onto one of the two formus. But I 't guarahat just yet, thus I'll tihe trials for a couple more months with increasing dosages to see if anythiive es about. And if nothing occurs, I'll put the one of amongst them that produces the most bes into produ. Hopefully, everything goes well, but if they both end up being duds, I'll put the other ones I've created since all this started into trials. Maybe I should get some est subjects ahead of time...

  As my sed thought process tinued managing and ing up with all sorts of ideas and pns to implement, I made it to the pool and dived into it to begin the first of many activities and exercises in my agility training regime.

  ...

  A couple hours flew by speedily and while I was in the midst of dodging a storm of rubber bullets, courtesy of the training turrets I made, I heard the signature sound of a notification.

  [Ding!][Agility Has Improved By 1 Point]

  [Ding!][New Perk Gained]

  "Fug finally!" I yelled aloud.

  Utilizing Meical Domination, I got the turrets to stop firing at me and as I was about to begin walking to the showers to up since I had a mass level up ahead of me, I immediately noticed my speed had almost doubled.

  Shit, that new perk is providing quite the speed boost. I'll have to check it out when I get to my level up room.

  Taking a few mio feel out my neabilities a used to them somewhat, I quickly washed myself , told the squad what , ahem behind and proceeded to my level up cell. Ohere, I opened up the big metal door that was sealing it off and headed on inside and began loading myself up with medstims and p-dex syringes. Both of which I began produg all on my owly.

  As soon as I was filled with my standard loadout of healing drugs and pain suppressants, I willed my system to appear. And in the blink of a made its appearance, presenting my stats that have seen a lot of improvement from nearly a year ago. Ign them for now, I navigated to the new se to see what the new perk was and what effects it was going to provide me going forward.

  | Gotta Go Fast | Requirements 11 Agility: grats, you've surpassed human limitations fility. As a result of that, you've gaihe inhuman ability to jump 11 feet. This new jump height of yours will increase by 1 foot for every additional point you have in agility beyond 11. In addition to that, your max speed has increased to 30 miles per hour + however, many agility points you possess. Last but certainly not least, your flexibility has undergone a major improvement, allowing you to twist yourself into a pretzel… not literally, though.

  God damn, that's an amazing perk. I'll be able to give that rascal Vritra a run for his money from now on.

  More than satisfied with the perk I received, I wasted no time a straight to the quest se of the system to collect my rewards. Ohere, I turned in the Killing Spree quest first since I wao level up from it first to maximize the gains from my Surpass Your Human Limits quest.

  [Rewards][Perk: Sughterer, 48,500 exp]

  | Sughterer | You've killed so many beings that you a bloody aura filled with killing ihat you use to intimidate or put pressure on other beings. It has other uses besides that, but you'll have to discover those for yourself. This aura will bee increasingly more powerful and grow in size the more beings you kill or have a hand in killing. Additionally, this aura be trolled by the user's will.

  Good, just enough exp for two levels.

  [Ding!][New Quest Gained]

  Oh, and another quest too, nice. Let's see what it is.

  | The Butcher | Objectives: Reach a kill t total of 10,000 kills. Rewards: Perk Sughterer Rank 2, 100,000 exp.

  Yeah, I won't be pleting that anytime soon.

  A new quest acquired that would provide me with a hefty amount of exp one day, I turned my focus to the pending levels I had awaiting me. As I was about to tinue on to my level up, the new perk's effect kicked in and I began radiating a bloody aura. My i piqued, I spent the several minutes messing around with it aually figured out how to trol it. And when I did and hid my bloody aura, I initiated the leveling process.

  [ Perks ]

  Perk Points Left: 6

  Level 2 Perks

  | Growth Rank 14 | (Ranks Unlimited) Requirements Level 2: Gain 1 attribute point that you distribute freely.

  Level 16 Perks

  | ando | Requirements Level 16, Ballistic ons 35, Energy ons 35, Explosives 35, Melee ons 35, Unarmed 35: +25% Accuracy, +10 to energy ons, +10 to explosives, +10 to melee, +10 to unarmed.

  | Man Killer | Requirements Level 16, Charisma 5: Deal 15% more damage against male oppos.

  The sele of perks I have to choose from is pretty slim and of the perks I choose from ando and Man Killer are the only ohat would be worthwhile besides Growth of course... I suppose I'll just grab those two and dump the remaining four perk points into Grout those points into luck because it's the sole attribute I 't raise through training.

  My deade ihan a sed, I pced the points where they o go and locked it in, thereby bringio the followiion of the level up.

  [ Skills ]

  Skill Points Left: 186

  Ballistic ons: 292 Energy ons: 292 Explosives: 225 (T)Heavy ons: 340 Leadership: 198 Lockpick: 169 (T)Medie: 568 Melee ons: 187 Piloting: 326 (T)Repair: 580 (T)Sce: 580 Speech: 242 Stealth: 372 Survival: 343 Trade: 361 Unarmed: 187 Magic: 261

  Hmm, now where do I want to put my points... I've been needing increasingly more rare metals so I'll just throw the skill points into trade and bring it up to 500. As for the remaining 47 points, I'll pce them into stealth to raise both the ce as well as the effectiveness of my presence hiding field.

  Moving right along, I returned right to the main tab of the system.

  There will be another release this week.

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  If that sounds like something you'd be ied in, you find it below, in my bio, and on the discord server. Also, I run chapter annous through the discord, so if you want to know when the chapter is out, you find out there.

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